Block Shifting Puzzle Game

General Information

Tools & Technologies:

Unity

C#

Blender

WebGL

Android

GIT

My Roles:

Game Designer

Programmer

Artist

Specifications:

Team Size

Time Limit

Game Jam

Theme

2

48 h

GMTK Game Jam 2021

Joined Together

My Contributions

Editor Tools for Level Design

To be able to iterate on the Level Design fast. Editor Tools were made to change block behaviors and exchange meshes and materials.

2D and 3D Art

Objects were created as Meshes in Blender despite most are 2D. This allowed to assign Materials and play around with Colors and Lighting in Unity.

UI Implementation

The UI was implemented using Unity’s Canvas System.

Puzzle Design

Twelve Puzzles were made in total. Covering tutorial and various levels of difficulty.

Rework from scratch and port to Android

After the Game Jam was finished. The Game was ported to run on Android Phones. Therefore, touch controls were developed. Also, The bloom effect post-processing was baked into textures, which are overlaid in additive blend mode.