
Block Shifting Puzzle Game
General Information
Tools & Technologies:
Unity
C#
Blender
WebGL
Android
GIT
My Roles:
Game Designer
Programmer
Artist
Specifications:
Team Size
Time Limit
Game Jam
Theme
2
48 h
GMTK Game Jam 2021
Joined Together
My Contributions
Editor Tools for Level Design
To be able to iterate on the Level Design fast. Editor Tools were made to change block behaviors and exchange meshes and materials.
2D and 3D Art
Objects were created as Meshes in Blender despite most are 2D. This allowed to assign Materials and play around with Colors and Lighting in Unity.


UI Implementation
The UI was implemented using Unity’s Canvas System.
Puzzle Design
Twelve Puzzles were made in total. Covering tutorial and various levels of difficulty.













Rework from scratch and port to Android
After the Game Jam was finished. The Game was ported to run on Android Phones. Therefore, touch controls were developed. Also, The bloom effect post-processing was baked into textures, which are overlaid in additive blend mode.