Impossible Spaces

“Non-Euclidean Space” with invisible Portals

General Information

Tools & Technologies:

Unity

C#

WebGL

GIT

My Roles:

Programmer

Level Designer

Specifications:

Team Size

Time Spent

Project Type

Solo

1 Year

Bachelor Project

Highlights

Invisible see through portals

The first step of creating impossible spaces was to implement invisible, see-through portals.

Level design in Impossible Spaces

With the portals on hand, levels could be built to create the illusion of impossible spaces.

Heatmaps generated from player data

Heatmaps were used to analyze how the players reacted to the impossible spaces.