Impossible Spaces
“Non-Euclidean Space” with invisible Portals
General Information
Tools & Technologies:
Unity
C#
WebGL
GIT
My Roles:
Programmer
Level Designer
Specifications:
Team Size
Time Spent
Project Type
Solo
1 Year
Bachelor Project
Highlights
Invisible see through portals
The first step of creating impossible spaces was to implement invisible, see-through portals.
Level design in Impossible Spaces
With the portals on hand, levels could be built to create the illusion of impossible spaces.





Heatmaps generated from player data
Heatmaps were used to analyze how the players reacted to the impossible spaces.